Google has come out with yet another innovation through the Android OS by revealing the tools that assist in the creation of ‘augmented reality apps‘ for the mobile devices using the above said OS. Going with the race with Apple’s iPhone’s next-generation smartphones features, it bangs through the next augmented version by itself.
The ‘augmented reality technology’ of Google, will first be available on the Samsung Galxy S8 along with Google’s own Pixel Phone. The system is called as ‘ARCore’ and is set for 100 million users. The date of release is yet to be revealed.
The Virtual Reality refers to the computer technology that uses Virtual Reality headsets, sometimes in combination with physical spaces or multi-projected environments, to generate realistic images, sounds and other sensations that simulate a user’s physical presence in a virtual or imaginary environment.
The Phone-based augmented reality (AR), are the ones in which digital objects are superimposed onto the real world on screen. The game Pokemon Go game is one strong example for this technology. The game as per the analysts made $3 billion for Apple over two years as gamers buy “PokeCoins” from its app store.
It is seemed that Apple and Google had to make compromises to bring the technology to market. Apple’s ARKit would be released in the fall and its announcement was made in June this year.
We heard Tim Cook, Apple Chief Executive state “AR is big and profound and this is one of those huge things that we’ll look back at and marvel on the start of it.”
Google on the other hand saw that the problem with an AR system called Tango, used a special depth-sensor, however only two phone makers so far supported it. Hence, with ARCore, Google changed course to work on phones without depth sensors.
Google wants to find ways for developers to bridge the divide between the two platforms such as the ARKit and the Android OS. It is working on bringing AR to the web browser, and eventually wants to allow developers to build AR experiences on the web that run on both Android and iOS, powered by both ARCore and ARKit.
The demos previewed by Google on Tuesday has an app that allows users to add “portals” to hidden worlds to any physical surface, also an app that makes cute animated characters pop up anywhere and an app that lets users throw digital objects, and have them shatter once they hit real walls or tables.
With regard to Apple, that knows its hardware well, Michael Valdsgaard, a developer with the furniture chain IKEA, called the system “rock solid,” observing that it could estimate the size of virtual furniture placed in a room with 98 percent accuracy, despite lacking special sensors.
The two giants in technology have their stand made strong and hence, inclined towards any of them is our choice on the whole.